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The Retro Legends [Official]

The Retro Legends [Official]

A Roblox experience owned by entertainment club 2.0.

Fighting & PvPENretroactionearly-access

Description (written by the developer; not a statement by this register)

🕹️ The Retro Legends (Early Access) 🎮 Glory is forged in 8 bits... but fought with pure power! Wake up in a dimension forgotten by time, where pixels rule and true warriors are legend. In The Retro Legends, you start with a small fortune and a clear mission: become the arcade's most feared warrior. 🪙 Buy your first weapon and enter the battle. Every hit, combo, and defeated enemy counts. Gain damage, level up, and unlock unique powers that can change the course of combat in a blink of an eye. 🔧 Your weapons are evolveable and bring new animations, explosive visuals and legendary cinematic that pay homage to the retro era. ⚡ When you reach certain damage thresholds, you access temporary or permanent powers to dominate the field with style, strength and strategy. 🕶️ Participate in exclusive Early Access events to earn retro-futuristic skins, chiptune music and secret rewards.

Last updated by the developer 30 Jun 2026, 21:11 UTC.

0
playing (measured 12 Aug 2026, 14:16 UTC)
4,459
lifetime visits
92%
liked (131 👍 / 12 👎)
97
favourites (21.8 per 1k visits)
9 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 14:160first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Donacion
550 R$
VIP
99 R$
X2 Vote
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.