BallBound: Obby but you're a marble 🔵
A Roblox experience owned by Race's Studio.
ObbyENmarble physicstime trialscosmetic customization
Description (written by the developer; not a statement by this register)
BallBound: The Marble Obby Challenge, inspired by obby but you're a ball CURRENT STAGE COUNT: 100 Take on 100 unique stages in BallBound, an exciting marble obstacle course designed to test your skill, precision, and timing. Roll, jump, and bounce through challenging platforms, moving hazards, and clever puzzles that push your control to the limit. Time Trials Mode: Race against the clock and compete for the fastest times on global leaderboards. Can you set a new record? Customizable Cosmetics: Unlock and equip skins, trails, and marble effects to personalize your look and stand out. Skill-Based Gameplay: Precision and timing are key. Every jump and roll matters as you navigate the course. Whether you’re here for casual fun or to master the hardest stages, BallBound offers an addictive marble obby experience. Ready to roll? Dive in and conquer the challenge today! enjoy the game, it was made by me and little help from a couple of others :)
Last updated by the developer 6 Aug 2025, 18:45 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 12 Aug 2026, 02:53 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.