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Enter ABYSS

Enter ABYSS

A Roblox experience owned by ABYSSAL Corp..

Description (written by the developer; not a statement by this register)

!!! Game is still in early early development. Anything can change, including story !!! Best Recommended in single player / private server. [Max Graphics + Headphones Recommended] Game heavily inspired by Arsi Patala // Hakita's ULTRAKILL, Joonas Rikkonen's SCP: Containment Breach, and Unknown Worlds' Subnautica series

Last updated by the developer 11 Sept 2026, 02:44 UTC.

0
playing (measured 18 Sept 2026, 11:30 UTC)
354
lifetime visits
83%
liked (15 👍 / 3 👎)
7
favourites (19.8 per 1k visits)
9 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
18 Sept 2026, 11:300first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Donation
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Early Bird · other29 · 0.00% win
Radio Silence · progression20 · 0.00% win
Five Star Meal · progression11 · 0.00% win
A Worthy Sacrifice · progression1 · 0.00% win
The Test of Time · other1 · 0.00% win
One In The Chamber · progression0 · 0.00% win
Dawn · other0 · 0.00% win
Dusk · other0 · 0.00% win
And Towards Death They Marched · other0 · 0.00% win
GREEN · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.