Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Blades of Chaos

Blades of Chaos

A Roblox experience owned by Tough Dog Games!.

Fighting & PvPENPvPSword FightingLeaderboards

Description (written by the developer; not a statement by this register)

🗡️ Welcome to Blades of Chaos! 🗡️ A fast-paced PvP sword-fighting frenzy where only the strongest survive! ⚔️ Fight other players in chaotic arenas! 🔥 Kill more players to level up your blade! 💀 Unlock deadlier and more powerful blades with every milestone! -🩸 New “Pink Blade” at 35 kills! -⚡ Speedy Blade now buffs your dash speed! -📈 Leaderboards to show who’s the top slayer! 🔨 Fixes: -- [Hit detection now more accurate!] -- [Shop GUI fixed for mobile players!] 💥 Join the chaos. Slash your way to the top. 🗡️ More kills = More POWER! 😎 Are you a Noob... or a PRO?

Last updated by the developer 4 Jan 2026, 19:17 UTC.

0
playing (measured 28 Aug 2026, 09:36 UTC)
506
lifetime visits
78%
liked (7 👍 / 2 👎)
2
favourites (4.0 per 1k visits)
10 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
28 Aug 2026, 09:360first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

The Darkheart
300 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome48 · 0.00% win
Obby Master! · progression9 · 0.00% win
Space · secret7 · 0.00% win
The Unopened Door · secret7 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.