[UPD]Squid Game Roleplay Tower
A Roblox experience owned by WithYouGame.
RoleplayENSquid Game IPTower ObbyCharacter Roleplay
[UPD]Squid Game Roleplay Tower is a roleplay experience created on 2025-07-10. It has accumulated 6,939,034 lifetime visits and 795,025 favorites. The game holds an 89% like percentage. Currently, zero users are playing. The description indicates players can assume roles from Squid Game, including specific characters and guards.
Description (written by the developer; not a statement by this register)
🤩Welcome to Squid Roleplay Tower🤩 🦑Here you can play as different characters from Squid Game🦑 🌀 WIll you reach the top floor and get a FREE characters? 🎮 Compete with friends, cause chaos, and fight your way to the top! 🖐️ Watch out for trolls! ⚡You can currently play as 11 characters including 456, 001, and the Guards. 💢Play as our unique characters with their special abilities! 🎉When the like rate reaches 95%, all players can experience GUARD for free once. ✨ If you’re loving this AMAZING game, don’t forget to LIKE 👍, FAVORITE ⭐, and SHARE the game with your friends! 🛠️If you encounter any issues during the game, or if there's anything in the game that makes you feel dissatisfied, please leave us a message. We will reward you if your feedback is adopted.👍 tags:tower,slap tower,squid game,obby,troll tower,squid,troll,squid game tower,tower obby
Last updated by the developer 21 Sept 2025, 17:35 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 16:37 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 2 Sept 2026, 23:02 | 89 | no change |
| 13 Aug 2026, 22:54 | 89 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.