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[UPD]Squid Game Roleplay Tower

[UPD]Squid Game Roleplay Tower

A Roblox experience owned by WithYouGame.

RoleplayENSquid Game IPTower ObbyCharacter Roleplay

[UPD]Squid Game Roleplay Tower is a roleplay experience created on 2025-07-10. It has accumulated 6,939,034 lifetime visits and 795,025 favorites. The game holds an 89% like percentage. Currently, zero users are playing. The description indicates players can assume roles from Squid Game, including specific characters and guards.

Description (written by the developer; not a statement by this register)

🤩Welcome to Squid Roleplay Tower🤩 🦑Here you can play as different characters from Squid Game🦑 🌀 WIll you reach the top floor and get a FREE characters? 🎮 Compete with friends, cause chaos, and fight your way to the top! 🖐️ Watch out for trolls! ⚡You can currently play as 11 characters including 456, 001, and the Guards. 💢Play as our unique characters with their special abilities! 🎉When the like rate reaches 95%, all players can experience GUARD for free once. ✨ If you’re loving this AMAZING game, don’t forget to LIKE 👍, FAVORITE ⭐, and SHARE the game with your friends! 🛠️If you encounter any issues during the game, or if there's anything in the game that makes you feel dissatisfied, please leave us a message. We will reward you if your feedback is adopted.👍 tags:tower,slap tower,squid game,obby,troll tower,squid,troll,squid game tower,tower obby

Last updated by the developer 21 Sept 2025, 17:35 UTC.

0
playing (measured 10 Aug 2026, 16:37 UTC)
6,939,034
lifetime visits
89%
liked (2,138 👍 / 257 👎)
795,009
favourites (114.6 per 1k visits)
10 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:370first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admins
699 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Noble User · other3,983,011 · 0.00% win
Loyal Fan · other83,857 · 0.00% win
1 Victory · progression80,308 · 0.00% win
Meet Administrator · other4,788 · 0.00% win
10 Victories · progression764 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8913 August 2026 — 89 % liked2 September 2026 — 89 % liked13 August 20262 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 23:0289no change
13 Aug 2026, 22:5489first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.