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Chaos Survival 2 🤯

Chaos Survival 2 🤯

A Roblox experience owned by GnomeCode Games.

SurvivalENdisaster survivalshelter buildinginspired by NDS

Created in 2025, Chaos Survival 2 🤯 is a survival experience on Roblox with over 28.2 million lifetime visits. It records 541 playing now, a like rating of 77%, 26,663 favourites.

Description (written by the developer; not a statement by this register)

šŸŒŖļø Face unpredictable disasters 🧱 Build your own shelter using blocks šŸ’Ž Earn gems by surviving šŸ’€ Don’t get caught in the chaos! ā¤ļø Inspired by Natural Disaster Survival, Build to Survive Zombies, and more.

Last updated by the developer 27 Oct 2026, 07:43 UTC.

517
playing (measured 3 Nov 2026, 10:50 UTC)
29,214,382
lifetime visits
77%
liked (6,306 šŸ‘ / 1,934 šŸ‘Ž)
28,615
favourites (1.0 per 1k visits)
10 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

2411,06365251713 October 20263 November 2026
500 measurements spanning 21 days, net +88. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean ā€œno change observedā€, never ā€œinterpolatedā€. The vertical axis spans 118–1,186 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
3 Nov 2026, 10:50517+105
3 Nov 2026, 09:50412+80
3 Nov 2026, 08:50332-27
3 Nov 2026, 07:50359-10
3 Nov 2026, 06:50369-14
3 Nov 2026, 05:50383-26
3 Nov 2026, 04:50409+62
3 Nov 2026, 03:50347-1
3 Nov 2026, 02:50348-66
3 Nov 2026, 01:50414+59
3 Nov 2026, 00:50355+80
2 Nov 2026, 23:50275-2
2 Nov 2026, 22:50277+36
2 Nov 2026, 21:50241no change
2 Nov 2026, 20:50241-76
2 Nov 2026, 19:50317-78
2 Nov 2026, 18:50395-47
2 Nov 2026, 17:50442-7
2 Nov 2026, 16:50449-95
2 Nov 2026, 15:50544first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Premium Workshop
500 R$
Paint Tool
150 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

767776.513 August 20263 November 2026
1756 measurements spanning 82 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean ā€œno change observedā€, never ā€œinterpolatedā€. The vertical axis spans 76–77 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1756
Measured (UTC)% likedChange
3 Nov 2026, 10:5077no change
3 Nov 2026, 09:5077no change
3 Nov 2026, 08:5077no change
3 Nov 2026, 07:5077no change
3 Nov 2026, 06:5077no change
3 Nov 2026, 05:5077no change
3 Nov 2026, 04:5077no change
3 Nov 2026, 03:5077no change
3 Nov 2026, 02:5077no change
3 Nov 2026, 01:5077no change
3 Nov 2026, 00:5077no change
2 Nov 2026, 23:5077no change
2 Nov 2026, 22:5077no change
2 Nov 2026, 21:5077no change
2 Nov 2026, 20:5077no change
2 Nov 2026, 19:5077no change
2 Nov 2026, 18:5077no change
2 Nov 2026, 17:5077no change
2 Nov 2026, 16:5077no change
2 Nov 2026, 15:5077first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.