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PM 6:06 Recreation

PM 6:06 Recreation

A Roblox experience owned by Abel’s Group Of Friends!.

OtherENcancelled projectfan recreationscripted remake

Description (written by the developer; not a statement by this register)

THIS PROJECT IS CANCELLED AND IS NO LONGER BEING DEVELOPED, ANIMATIONS AND SUCH MAY BE BROKEN DUE TO BEING MOVED FROM https://www.roblox.com/communities/680300161/Applesauces-Projects 2/01 Winning Smile Notice: This game's purpose isn't to replace PM. This game will have fanmade content, concepts, unreleased levels, etc. EVERYTHING YOU SEE HERE IS RESCRIPTED & MADE FROM SCRATCH!! (Inspired by callmedeltah's now cancelled project, PM RECODE.)

Last updated by the developer 27 Apr 2026, 00:05 UTC.

0
playing (measured 11 Aug 2026, 18:07 UTC)
5,342
lifetime visits
89%
liked (8 👍 / 1 👎)
26
favourites (4.9 per 1k visits)
10 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 18:070first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Virus · social122 · 0.00% win
Recalculating Route · other69 · 0.00% win
Bypass Scenario · progression11 · 0.00% win
Admittance · welcome6 · 0.00% win
Command & Control · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

888988.517 August 2026 — 88 % liked6 September 2026 — 89 % liked17 August 20266 September 2026
2 measurements spanning 20 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–89 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
6 Sept 2026, 21:4789+1
17 Aug 2026, 21:3288first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.