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[HOME] Pantai Indo Hangout🎙️

[HOME] Pantai Indo Hangout🎙️

A Roblox experience owned by TUJU STUDIO.

Social & hangoutIDsocial hangoutfishing simulationindonesian culture

[HOME] Pantai Indo Hangout🎙️ is a social-hangout experience created on 2025-07-10. The game has recorded 627,360 lifetime visits and 1,469 favorites. Currently, zero users are playing. The experience holds an 86% like percentage. Features include a fishing system with varying fish rarities, a player economy, and a donation wall for supporting friends.

Description (written by the developer; not a statement by this register)

🏖️ Pantai Indo Hangout Selamat datang di Pantai Indo, tempat nongkrong santai dengan nuansa Galau Vibes🌴 Nikmati suasana pantai yang hangat, musik yang santai, dan berbagai aktivitas seru bersama teman-teman. Duduk di pinggir laut sambil menikmati sunset, memancing ikan langka, atau sekadar chill di atas pasir sambil ngobrol santai. 🌊 Fitur Unggulan 🎣 Sistem Memancing Lengkap – Tangkap berbagai jenis ikan dengan rarity berbeda dari ikan teri sampai monster seperti kraken! 💰 Ekonomi Pemain – Dapatkan uang dari hasil memancing. 🎁 Bantu teman atau tunjukkan dukunganmu dengan sistem donasi wallet. 🏆 Leaderboard & Level Up – Naikkan level dan jadilah pemain terbaik di pantai. 💃 Musik Player – Nikmati musik pilihan santai bernuansa galau 🧍‍♂️ Emote & Sync Dance – Joget bareng teman dengan sistem sync

Last updated by the developer 21 Jun 2026, 05:23 UTC.

0
playing (measured 11 Aug 2026, 07:50 UTC)
627,360
lifetime visits
86%
liked (394 👍 / 62 👎)
1,469
favourites (2.3 per 1k visits)
10 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 07:500first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Umbrella
2,999 R$
Katana
2,999 R$
Bone Hole
2,500 R$
SAPU
1,500 R$
Black Scyth
1,500 R$
Bubble
1,000 R$
Crystalized
699 R$
Loving
699 R$
Forsaken
699 R$
Flery
699 R$
ZombieRod
699 R$
Red Wing
599 R$
VIP
450 R$
Pisang
200 R$
Bebek
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

8614 August 2026 — 86 % liked24 August 2026 — 86 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 19:2286no change
14 Aug 2026, 19:1886first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.