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[UPD 1] 💥 Tower.exe

[UPD 1] 💥 Tower.exe

A Roblox experience owned by Tower Titan.

Fighting & PvPENtower climbingfightingslap tower

Description (written by the developer; not a statement by this register)

Fight your way to the top of the tower for victory 👑 Find gears around map (secret rooms) and join the group for special gears! Like 👍 and Favorite ⭐ for exclusive rewards! Inspired by Slap Tower tags: fighting, brawl, tower, brawl stars, punch, punching, boxing, punch tower, brawl tower, boxing tower, box tower, wrestling tower, wrestling

Last updated by the developer 19 Nov 2025, 04:11 UTC.

0
playing (measured 11 Aug 2026, 18:17 UTC)
38,941
lifetime visits
89%
liked (50 👍 / 6 👎)
46
favourites (1.2 per 1k visits)
10 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 18:170first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

NUKE GUN (OP)
999 R$
OP HAMMER (SKIP)
349 R$
Lazer Scythe (SKIP)
279 R$
MINIGUN (SKIP)
249 R$
Rainbow Slap (OP)
199 R$
Rocket Launcher (OP)
199 R$
Lazer Gun (SKIP)
199 R$
Jetpack (SKIP)
149 R$
HEART SLAP
149 R$
CLOUD SLAP
149 R$
C4 (SKIP)
79 R$
Regen Coil (INCREASES HEALTH)
49 R$
Checkpoint
49 R$
Gravity Coil (SKIP)
39 R$
Speed Coil (SKIP)
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Brawl Tower! 👊 · welcome7,130 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8915 August 2026 — 89 % liked25 October 2026 — 89 % liked15 August 202625 October 2026
2 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Oct 2026, 02:3189no change
15 Aug 2026, 20:4689first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.