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[UPD4] Impossible Jump Rope! [SEASON 3]

[UPD4] Impossible Jump Rope! [SEASON 3]

A Roblox experience owned by SplattZone.

ObbyENobstaclesquid gameparkour

Description (written by the developer; not a statement by this register)

🔥 Impossible Jump Rope! 🔥 Think you can handle a simple game of jump rope? Think again. Welcome to Impossible Jump Rope! A twist on the classic childhood game, inspired by Squid Game and cranked up to maximum danger. The rope is massive, it swings fast, and one wrong move means elimination. 💥 Reach the end to earn cash ⚡ Jump perfectly timed leaps or be wiped out 👥 Compete with others on the leaderboards 🏆 Prove you're the ultimate rope survivor It looks easy... until you try. Are your reflexes fast enough to survive the Impossible Jump Rope? Tags: Jack and Jill, Squid Game, Season 3, Season 2, Dongdaemun, Jump rope

Last updated by the developer 8 Aug 2025, 11:10 UTC.

0
playing (measured 13 Aug 2026, 05:51 UTC)
1,209
lifetime visits
71%
liked (15 👍 / 6 👎)
4
favourites (3.3 per 1k visits)
11 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 05:510first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

PUSH PEOPLE!
399 R$
BECOME A GUARD [OP]
199 R$
2x Wins!
99 R$
2x Speed!
99 R$
2x Coins!
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome316 · 0.00% win
Reach The End! · progression75 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.