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[🎃] Steal a Game!

[🎃] Steal a Game!

A Roblox experience owned by 403 Games.

TycoonENbase defensecollectionstealth

Description (written by the developer; not a statement by this register)

💰 Earn Money by collecting powerful Roblox Games! 🏠 Protect your base from other players! 🕶️ Sneak into enemy studios and steal their Roblox Games! 🌟 Welcome to Steal A Roblox Game! 🌟 [How to Play] • Buy Roblox Games that spawn in the tunnel • Add them to your collection to generate Money • Visit other players to steal out their Roblox Games • Steal rare Roblox Game and dominate the leaderboard!

Last updated by the developer 19 Jun 2026, 10:22 UTC.

0
playing (measured 12 Aug 2026, 12:45 UTC)
383,581
lifetime visits
94%
liked (1,096 👍 / 73 👎)
11,297
favourites (29.5 per 1k visits)
11 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 12:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin
4,999 R$
Rocket Launcher
299 R$
Cheap Slots
299 R$
2x Money
249 R$
2x Speed
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You joined! · welcome302,637 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9414 August 2026 — 94 % liked24 October 2026 — 94 % liked14 August 202624 October 2026
2 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 03:0494no change
14 Aug 2026, 23:0894first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.