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Rise Of Abyss [UPDATE!]

Rise Of Abyss [UPDATE!]

A Roblox experience owned by Living Legend's.

HorrorENpsychological horrornarrativedemo

Description (written by the developer; not a statement by this register)

"A psychological horror game about diving into the most abstract and deepest corners of the mind. Help Hiyori find his lost sister in the city of Oak Gardens — Will you be brave enough to escape the abyss? 🕳️" ⚠️ This game contains loud sounds. We recommend using headphones and maximum screen brightness. 🛠️ This game is a demo! Many things are subject to change.

Last updated by the developer 6 Mar 2026, 00:34 UTC.

0
playing (measured 13 Aug 2026, 05:01 UTC)
22,060
lifetime visits
75%
liked (247 👍 / 83 👎)
1,495
favourites (67.8 per 1k visits)
11 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 05:010first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Eternal Revival
200 R$
Museum DLC
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome To The Abyss · welcome7,522 · 0.00% win
On Agony’s hook · other1,707 · 0.00% win
Religion · other1,281 · 0.00% win
Who left this here? · other1,279 · 0.00% win
Electrifying · other995 · 0.00% win
Watch out! · other301 · 0.00% win
Wrong Game · other263 · 100.0% win
Do you have cheese? · other214 · 0.00% win
Enjoy the trip · other115 · 0.00% win
Completed: Episode 1 · progression103 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.