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K-POP DEMON HUNTERS PRISON RUN! (Obby)

K-POP DEMON HUNTERS PRISON RUN! (Obby)

A Roblox experience owned by Demure Games.

ObbyENprison escapek-popobby

K-POP DEMON HUNTERS PRISON RUN! (Obby) is an obby experience created on 2025-07-11. It has accumulated 8,690,411 lifetime visits and 5,405 favorites. Currently, zero users are playing. The experience holds a 43% like percentage. Players navigate 25 obstacles to escape prison security systems and avoid guards within the game.

Description (written by the developer; not a statement by this register)

Are you ready to break out of Prison? Well let's do this! 🔒 Welcome to KPop Demon Hunters the PRISON RUN! This is just not fair, so it looks like it's finally time to ESCAPE! This will be no easy task, though. You must traverse and break through prison security systems and avoid the guards. Can you ESCAPE PRISON? 🔒 🔒 Make your way though 25 challenging Obstacles and make it to freedom. HAVE FUN :D Mira, Zoey, Rumi, K Pop Demon Hunters, Tralalerita, Tralalerito, Pibble, Cute Dinosaur, Capybara, Labubu, Lebron, Messi, Cristiano Ronaldo, Neymar, Lilo, Ariel, Pink Girl, Jenna, Stitch, Jake, Rick, Morty, Shadow, Milk, Cookie, Zombie Barry, Wizard Barry, Mutant Zombie, Zombie, Herobrine, Indigo Park, Red Larva, Digital Circus, Jax, Pomni, barby, Survive, Chef

Last updated by the developer 2 Jan 2026, 00:07 UTC.

0
playing (measured 10 Aug 2026, 23:00 UTC)
8,690,411
lifetime visits
43%
liked (552 👍 / 719 👎)
5,404
favourites (0.6 per 1k visits)
11 July 2025
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 23:000first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

WELCOME! · welcome6,187,908 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.