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el k00pkidd's t0wn III

el k00pkidd's t0wn III

A Roblox experience owned by Team k00pkidd III.

OtherEN

Description (written by the developer; not a statement by this register)

ahh.

Last updated by the developer 24 Jun 2026, 11:01 UTC.

0
playing (measured 11 Aug 2026, 07:32 UTC)
21,433
lifetime visits
37%
liked (19 👍 / 32 👎)
44
favourites (2.1 per 1k visits)
12 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 07:320first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welc0me to My t0wn! · welcome3,945 · 100.0% win
Meet el k00pkidd!1!11 [OLD] · other5 · 0.00% win
THE UNDERDOORS · other3 · 0.00% win
ENDLESS ABSORB OF NO · other2 · 0.00% win
THE ENDLESS EATHOS · other2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

363736.516 August 2026 — 36 % liked15 September 2026 — 37 % liked16 August 202615 September 2026
2 measurements spanning 30 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 36–37 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
15 Sept 2026, 08:3137+1
16 Aug 2026, 08:1736first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.