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Reactor D

Reactor D

A Roblox experience owned by Dark Star research Corporation.

SimulatorENsimulationengineeringhumor

Description (written by the developer; not a statement by this register)

This is a Reactor game about the dumbest facility u can imagine that uses hydrogen to produce electricity. The game is also kinda full of mistakes and building errors but lets ignore that! (if u actually read this im shocked) How The Reactor Realistically Works: Plasma is fired into a steel heat shield with magnets and coolant flowing in the shields structure to keep the plasma core intact then hydrogen is fired into the core to heat it and water is fired into the core to cool it down and create steam which spins a set of turbines to create motion energy which spins generators to create electricity

Last updated by the developer 16 Aug 2026, 13:51 UTC.

0
playing (measured 24 Aug 2026, 00:18 UTC)
1,932
lifetime visits
61%
liked (11 👍 / 7 👎)
42
favourites (21.7 per 1k visits)
12 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
24 Aug 2026, 00:180first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

EPIK DONATION :)
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

61656324 August 2026 — 65 % liked23 September 2026 — 61 % liked24 August 202623 September 2026
2 measurements spanning 30 days, net -4. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 60–66 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Sept 2026, 00:2261-4
24 Aug 2026, 00:2065first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.