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Whistler [really bad made]

Whistler [really bad made]

A Roblox experience owned by Blocks-studioss.

HorrorENhorrorescapenextbot

Description (written by the developer; not a statement by this register)

Welcome to Whistler. [Game inspired by ARG flower (or Do you hear the whistle), Nico's Nextbot and Doors] escape from the whistle unlock doors, do objectives and escape the place Note. Game is in testing, many glitches will appear in your gameplay Also some subjects are going to change in future What's New? [v1.3] - N/A (secret updates v1.0) - lobby rework - better AI fix, better light Goodluck.

Last updated by the developer 17 May 2026, 14:28 UTC.

0
playing (measured 27 Aug 2026, 14:51 UTC)
1,501
lifetime visits
50%
liked (1 👍 / 1 👎)
5
favourites (3.3 per 1k visits)
12 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
27 Aug 2026, 14:510first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Power Bloxy Cola
250 R$
Jump Access
100 R$
Medkit
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

S.P · welcome1,065 · 0.00% win
Late Escape. Deep View. · progression11 · 0.00% win
Harder it is · progression1 · 0.00% win
You heard the whistle. · progression0 · 0.00% win
Retro Discovery! · other0 · 0.00% win
good ending · progression0 · 0.00% win
bad ending · progression0 · 0.00% win
Tower of Obessesion in trolls · progression0 · 0.00% win
RETROSLOP · other0 · 0.00% win
Expand · welcome0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.