Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
The Cavern 1961-1963

The Cavern 1961-1963

A Roblox experience owned by Apple Corp Beatles Fangames.

RoleplayENmusic historyThe Beatlessimulation

Description (written by the developer; not a statement by this register)

The iconic club that The Beatles played from 1961 to 1963.

Last updated by the developer 18 Jan 2026, 02:38 UTC.

0
playing (measured 11 Aug 2026, 23:33 UTC)
1,972
lifetime visits
97%
liked (31 👍 / 1 👎)
63
favourites (31.9 per 1k visits)
13 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 23:330first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Don't buy this
620 R$
Beatles for Sale (please buy them)
150 R$
peculiar albert donation
110 R$
beatles donation
100 R$
brian donation 2
95 R$
brian donation
80 R$
paul donation
50 R$
john donation
20 R$
george donation
10 R$
ringo donation
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to the Cavern! · welcome980 · 0.00% win
You played before the full release! · welcome470 · 0.00% win
Playing MinesweeperPlus for 11:50:20 · other292 · 0.00% win
The Apple Three · other83 · 0.00% win
Don't eat trash burgers. · other70 · 0.00% win
You completed Rocky’s Challenge! · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9718 August 2026 — 97 % liked18 October 2026 — 97 % liked28 October 2026 — 97 % liked18 August 202628 October 2026
3 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–98 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
28 Oct 2026, 06:0897no change
18 Oct 2026, 06:0197no change
18 Aug 2026, 22:1997first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.