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Slap RNG 🎲

Slap RNG 🎲

A Roblox experience owned by Smack Community.

SimulatorENRNG mechanicscombatcollectibles

Slap RNG 🎲 is a simulator experience created on 2025-07-13. It has recorded 1,313,920 lifetime visits and 18,859 favorites. The game maintains a 96% like percentage. Currently, zero users are playing. The description highlights mechanics involving rolling for rare slaps, selling duplicates for perks, and engaging in combat to unlock abilities across multiple platforms.

Description (written by the developer; not a statement by this register)

Collect rare slaps, equip powerful abilities, and dominate in thrilling combat! How to Play: 🎲 Click "Roll" for a random slap 💰 Sell duplicates to earn perks ⚔️ Slap opponents off the map in chaotic battles 🧬 Unlock custom abilities by eliminating players 🎉 Flex your rarest OP slaps with your friends! 💻 Supports Console, Desktop, Mobile and Tablet 👍 Like the game to support updates! Made with care by a small dev team 💜

Last updated by the developer 2 Jul 2026, 16:15 UTC.

0
playing (measured 10 Aug 2026, 16:05 UTC)
1,313,920
lifetime visits
96%
liked (21,544 👍 / 882 👎)
18,849
favourites (14.3 per 1k visits)
13 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:050first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Mega Luck
349 R$
VIP
199 R$
Super Luck
149 R$
Quick Roll
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome757,587 · 72.7% win
Mercenary · other44,093 · 0.00% win
Juggernaut · other13,510 · 0.00% win
Ruthless · other3,848 · 0.00% win
Cataclysm · other514 · 0.00% win
Collector · collection43 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9614 August 2026 — 96 % liked24 August 2026 — 96 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 13:2196no change
14 Aug 2026, 13:2096first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.