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[UPD🌟] Steal an F1 Driver

[UPD🌟] Steal an F1 Driver

A Roblox experience owned by Boid's Games.

TycoonENF1stealingrebirth

The Roblox experience titled '[UPD🌟] Steal an F1 Driver' is a tycoon game created on July 13, 2025. It has accumulated 2,079,833 lifetime visits and 17,335 favorites. The title currently holds a 79% like percentage. Zero users are playing the experience at this time.

Description (written by the developer; not a statement by this register)

🗣️ Welcome to Steal a F1 Driver! 👍 Like the game & favourite. 🌟 Next Guaranteed Secret spawns at: 5000 LIKES How to Play: 🔹 Buy a F1 Driver 🔹 Steal F1 Drivers from other players 🔹 Generate money over time 🔹 Rebirth to boost progress 🔹 Unlock slaps & gear to troll others! 💻 Playable on PC, Mobile, Console, and Tablet!

Last updated by the developer 27 Jan 2026, 19:25 UTC.

0
playing (measured 11 Aug 2026, 01:19 UTC)
2,079,833
lifetime visits
79%
liked (4,307 👍 / 1,134 👎)
17,329
favourites (8.3 per 1k visits)
13 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 01:190first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

HD Admin Access!
799 R$
Ban Hammer
299 R$
Galaxy Slap
149 R$
Laser Gun
129 R$
Magic Carpet
109 R$
2x Cash
99 R$
Donation
99 R$
Remote Lock
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome Badge · welcome247,880 · 0.00% win
10,000 Cash · collection77,533 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7914 August 2026 — 79 % liked24 August 2026 — 79 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 78–80 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 09:0879no change
14 Aug 2026, 09:0779first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.