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PWN HILL (BETA TESTING)

PWN HILL (BETA TESTING)

A Roblox experience owned by RookHit.

Fighting & PvPENsword fightingcombatbeta testing

Description (written by the developer; not a statement by this register)

FIGHT TO THE DEATH! CLIMB THE RANKS! AND KILL OTHER NOOBS! A sword fighting game to enjoy! leave a like!!!👌

Last updated by the developer 27 Nov 2025, 16:51 UTC.

0
playing (measured 22 Aug 2026, 01:33 UTC)
10,344
lifetime visits
84%
liked (53 👍 / 10 👎)
120
favourites (11.6 per 1k visits)
24 September 2010
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
22 Aug 2026, 01:330first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

100 RBX DONO
100 R$
10 RBX DONO
10 R$
5 RBX DONO
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

you joined PWN HILL! · welcome4,705 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8422 August 2026 — 84 % liked21 October 2026 — 84 % liked22 August 202621 October 2026
2 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–85 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
21 Oct 2026, 01:3584no change
22 Aug 2026, 01:3384first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.