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Rock/Metal Music Tycoon 🎸

Rock/Metal Music Tycoon 🎸

A Roblox experience owned by Linkin’s Studio.

TycoonENmusicband historymultiplier boost

Description (written by the developer; not a statement by this register)

🎶 Welcome to Rock/Metal Music Tycoon! Build a tycoon based off your favorite Rock or Metal band and learn about their history while you progress! Inviting your friends gives you a +0.15x multiplier boost and makes the game more enjoyable! The game is currently discontinued indefinitely and no further updates are planned. ⚠️ Shutdown = Update 💾 Your progress saves, so you can leave and rejoin to finish your tycoon anytime. 👍 Please like, favorite, and leave feedback on the game so we can add more features/bands! 🐛 If you experience any bugs, please report it in our group or communications server! This game is fan-made, and we are not affiliated with any of the artists. Thank you for playing!! Tags: emo, 2000s, 2010s, rock, metal, nu metal, music, tycoon

Last updated by the developer 3 Feb 2026, 07:30 UTC.

0
playing (measured 11 Aug 2026, 11:53 UTC)
200,849
lifetime visits
82%
liked (862 👍 / 183 👎)
6,336
favourites (31.5 per 1k visits)
13 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 11:530first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x2 Money
69 R$
Upgrader
59 R$
Auto Collect Money
55 R$
x2 Dropper Speed
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Joined! · welcome132,093 · 100.0% win
Autograph · other22,694 · 14.3% win
Graffiti The Wall! · other18,194 · 0.00% win
Loch Ness Monster · collection11,158 · 0.00% win
You Rebirthed! · progression4,120 · 14.3% win
Completed the Snareknot Tycoon! · progression2,285 · 0.00% win
Completed the Corn Tycoon! · progression1,616 · 0.00% win
Completed the Lynkin Dark Tycoon! · progression1,450 · 0.00% win
Completed the Death Tones Tycoon! · progression1,154 · 0.00% win
Completed the Purrvana Tycoon! · progression1,107 · 0.00% win
Completed the Evafluorescence Tycoon! · progression1,093 · 0.00% win
Completed the Grean Dae Tycoon! · progression800 · 0.00% win
Completed the Limp Brisket Tycoon! · progression755 · 0.00% win
Completed the System Of A Frown Tycoon! · progression636 · 0.00% win
Completed the Snack Sabbath Tycoon! · progression503 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8215 August 2026 — 82 % liked25 August 2026 — 82 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–83 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 04:3582no change
15 Aug 2026, 04:3182first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.