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Dragon Towers - Chinese Dungeon (Version 1)

Dragon Towers - Chinese Dungeon (Version 1)

A Roblox experience owned by Kairost Studios.

PuzzleENChinese Language LearningTower ClimbingMystery/Puzzle

Description (written by the developer; not a statement by this register)

A mysterious Dragon Tower has appeared in Roblox — and everyone's been waiting to unravel what's inside. Once people enter, the towers with powerful magic changes everything. Every challenge is different..... Every visit surprises you. There's just one catch: The tower hides its secrets in ancient Chinese — unlock the language, unlock the tower. 🐉 Master the language. Climb the floors. Reach Floor 50. But beware — a mysterious figure called Lao Shi has sealed the top of the tower. For now, no one gets past Floor 50... and nobody knows why. 🏯 Can you make it to the top? Major Update 1: -Fixed 99% of bugs, No worries! -Major overhaul on many parts of the game -Complete questions based on Sea of Words. 💬 Join our community: https://discord.gg/ecVtdG4d 📝 Submit feedback anonymously via the in-game form — we read every single thing.

Last updated by the developer 14 Aug 2026, 10:49 UTC.

0
playing (measured 27 Aug 2026, 10:48 UTC)
3,378
lifetime visits
64%
liked (21 👍 / 12 👎)
113
favourites (33.5 per 1k visits)
13 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
27 Aug 2026, 10:480first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Donation
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome, Novice Tower Explorer! · welcome2,331 · 100.0% win
Zombie-slayer (Floor 50) · progression5 · 0.00% win
Mystery Badge · secret0 · 0.00% win
Mystery Badge · secret0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

61656327 August 2026 — 61 % liked17 September 2026 — 62 % liked27 September 2026 — 65 % liked7 October 2026 — 64 % liked6427 August 20267 October 2026
4 measurements spanning 41 days, net +3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 60–66 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
7 Oct 2026, 12:3264-1
27 Sept 2026, 12:3265+3
17 Sept 2026, 07:5262+1
27 Aug 2026, 12:2161first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.