Tix & Takedowns
A Roblox experience owned by Tix & Takedowns.
ShooterENbounty huntercombateconomy
Description (written by the developer; not a statement by this register)
🎮 Welcome to Tix & Takedowns, dude. Where chaos pays really well. 🔥 Top 3 players with the most kills get a special title + an in-game highlight. Yeah- everyone’s gonna see you. 💰 Earn Tix by grabbing bounties and taking down targets. More chaos = more cash. 🎯 Hunt: Track ‘em. Find ‘em. Delete ‘em. Easy money. 🔫 Spend your Tix on better weapons, gear, and tools. Because running around with just your fists ain’t it. ⚔️ Outsmart everyone and climb the leaderboard. Or get dunked on. Your choice. 🌄 Create: Build cool homes, sell them, make bank— or just flex on your friends. 🏆 Dominate: Become the top bounty hunter. Someone’s gotta be #1… might as well be you. Tix and takedowns tixandtakedowns takedownsandtix tix takedowns tix&takedowns
Last updated by the developer 14 Aug 2026, 11:19 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 18 Aug 2026, 06:03 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.