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Tix & Takedowns

Tix & Takedowns

A Roblox experience owned by Tix & Takedowns.

ShooterENbounty huntercombateconomy

Description (written by the developer; not a statement by this register)

🎮 Welcome to Tix & Takedowns, dude. Where chaos pays really well. 🔥 Top 3 players with the most kills get a special title + an in-game highlight. Yeah- everyone’s gonna see you. 💰 Earn Tix by grabbing bounties and taking down targets. More chaos = more cash. 🎯 Hunt: Track ‘em. Find ‘em. Delete ‘em. Easy money. 🔫 Spend your Tix on better weapons, gear, and tools. Because running around with just your fists ain’t it. ⚔️ Outsmart everyone and climb the leaderboard. Or get dunked on. Your choice. 🌄 Create: Build cool homes, sell them, make bank— or just flex on your friends. 🏆 Dominate: Become the top bounty hunter. Someone’s gotta be #1… might as well be you. Tix and takedowns tixandtakedowns takedownsandtix tix takedowns tix&takedowns

Last updated by the developer 14 Aug 2026, 11:19 UTC.

0
playing (measured 18 Aug 2026, 06:03 UTC)
6,373
lifetime visits
91%
liked (21 👍 / 2 👎)
8
favourites (1.3 per 1k visits)
13 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
18 Aug 2026, 06:030first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
399 R$
Cosmetic Customiser
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Fever · other41 · 0.00% win
The Hundreth Blood · progression13 · 0.00% win
Master Chef · collection10 · 0.00% win
Master Bounty Hunter · progression7 · 0.00% win
better safe than sorry · collection2 · 0.00% win
Soul Collector · collection1 · 0.00% win
The Final Step · progression0 · 0.00% win
OUTRUN THEM ALL! · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.