Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
PYRAGONY

PYRAGONY

A Roblox experience owned by workinspace.

Sandbox & buildingENbuildingsandboxpyramid

Description (written by the developer; not a statement by this register)

Your goal is to build a pyramid. ⛏ Mine, 🔨 Place, 🔁 REPEAT. Coded and Designed by @soacheful and @4trocy Background Music by @Pepenyan1 Game Icon and Logo by @Looper6567

Last updated by the developer 26 Jul 2026, 11:33 UTC.

0
playing (measured 12 Aug 2026, 10:18 UTC)
5,409
lifetime visits
87%
liked (97 👍 / 15 👎)
79
favourites (14.6 per 1k visits)
13 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 10:180first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Burst Pickaxe
1,600 R$
Godly Pickaxe
800 R$
Sonic Boots
600 R$
Ruby Pickaxe
80 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to PYRAGONY - [r-2] · welcome2,341 · 0.00% win
Welcome to PYRAGONY - [k] · welcome2,338 · 0.00% win
Welcome to PYRAGONY - [e] · welcome2,337 · 0.00% win
Welcome to PYRAGONY - [r] · welcome2,331 · 0.00% win
Welcome to PYRAGONY - [o] · welcome2,327 · 0.00% win
Welcome to PYRAGONY - [w] · welcome2,229 · 0.00% win
Deep Down... · collection1 · 0.00% win
The Chosen One · progression0 · 0.00% win
Just One More · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.