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[Sweet Salvation] Steal A Battler

[Sweet Salvation] Steal A Battler

A Roblox experience owned by Tumore : Gearworks.

SimulatorENbattlerstealing mechanicretro aesthetic

Description (written by the developer; not a statement by this register)

The Tuffer And Retroer update is available now! 🗣️ Welcome to STEAL A BATTLER! 👍 Like the game and join the group 🌀 Next Update is Really Soon How to Play: 👽 Buy ugly and retro battlers (its a battler, but ugly and retro!) 🥷 Steal ugly and retro battlers (its battlers, but ugly and retro!) from other players 💸 Generate MONEYYYY 🐦‍🔥 Rebirth like wrathOfSolaris! ✋ Buy gears to troll other players! 💻 Supports your greediness and desires to steal from kids! ❤️ Thank you RobotRob10 for giving permission for your osts to be the background music New versions by HatInInternet (credits to aGoldenMilk for the steal a thing kit)

Last updated by the developer 7 Aug 2026, 15:55 UTC.

0
playing (measured 11 Aug 2026, 06:20 UTC)
204,642
lifetime visits
84%
liked (714 👍 / 137 👎)
966
favourites (4.7 per 1k visits)
13 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 06:200first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome to my special hell. · welcome3,320 · 0.00% win
Let's party! · other47 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8415 August 2026 — 84 % liked25 August 2026 — 84 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–85 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 04:2384no change
15 Aug 2026, 04:1784first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.