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Project Twelve Racing (PUBLIC BETA)

Project Twelve Racing (PUBLIC BETA)

A Roblox experience owned by Sufficient Cheese Meltage.

RacingENFormula 1RacingSimulation

Description (written by the developer; not a statement by this register)

Project Twelve Racing: A racing game created by Twelve and Weasty. A game with many tracks (not really) and many cars (1950s F1, 2010 F1, 2016 F1, more soon), Either drive in practice mode or go to race mode to inevitably crash 1047792494 and rage quit cuz you can't drive, or win if you're good. We have daily races and wet/dry weather We also have license tests cuz we're cool Have fun And always remember: When the cheese gets hot, it melts 6 letters One word Doioioioioioioioioioioioioioioioi Cheese

Last updated by the developer 30 Jul 2026, 14:15 UTC.

0
playing (measured 18 Aug 2026, 13:34 UTC)
455
lifetime visits
92%
liked (12 👍 / 1 👎)
15
favourites (33.0 per 1k visits)
13 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
18 Aug 2026, 13:340first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

1950s Car Pack
150 R$
Community Car Pack
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

License 1 · progression8 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.