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untitled mental asylum

untitled mental asylum

A Roblox experience owned by untitled ward.

HorrorENretro-stylethrillersurvival horror

Description (written by the developer; not a statement by this register)

🚨 untitled mental asylum is a retro-style thriller RPG set deep underground. as a patient or refugee, you're trapped in a crumbling facility run by unsettling nurses and thin air. the deeper you go, the less reality makes sense. by day, routine keeps you sane.. barely. but when night falls, everything changes. friends become monsters. alarms are blaring. your only choices: survive, lose your mind, or join them. ──────── ❗️want to become a patient and obtain a better set of candles? join the group 'untitled ward' and head down to the ranking center: https://www.roblox.com/communities/278821500/untitled-ward#!/about contributions: programming: nupurekusa, badgraces building: nupurekusa, azovmi, pearlfan_123 animations: azovmi

Last updated by the developer 14 Jun 2026, 02:59 UTC.

0
playing (measured 12 Aug 2026, 09:21 UTC)
8,548
lifetime visits
73%
liked (63 👍 / 23 👎)
100
favourites (11.7 per 1k visits)
13 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 09:210first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

M · other3,129 · 0.00% win
U · other3,121 · 0.00% win
L · other3,112 · 0.00% win
Y · other3,111 · 0.00% win
S · other3,099 · 0.00% win
A · other3,097 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

737473.517 August 2026 — 74 % liked26 October 2026 — 73 % liked17 August 202626 October 2026
2 measurements spanning 70 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 73–74 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Oct 2026, 14:0173-1
17 Aug 2026, 13:0274first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.