Out in the Wild [DEMO]
A Roblox experience owned by Dj & Foil's Awesome Community.
SurvivalENsurvival horrorforest explorationSCP-inspired
Description (written by the developer; not a statement by this register)
You're sick of living in the city and decided to move out, but something horrible happens... Will you uncover the truth of an unknown evil that resides in the wild? [Controls]: Toggle Backpack [PC] - G Key Drop Items [PC] - Backspace Key Sprint [PC] - LShift, RShift Shift Lock [PC] - LCtrl, RCtrl [Disclaimer]: Heavily inspired by 99 Nights in a Forest, SCP - 3008, TBOI, and Survival games. Project is still in early stages of development and feedback is critically required for full release! (Join our community and give us suggestions and what we should do to improve your experience!)
Last updated by the developer 30 Jul 2026, 17:34 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 20:53 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.