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hoMMOstuck [PREALPHA]

hoMMOstuck [PREALPHA]

A Roblox experience owned by hoMMOstuck.

RoleplayENhomestuckroleplaymmo

Description (written by the developer; not a statement by this register)

⚠️ this game is in heavy development and is constantly changing! some stuff will be broken, some stuff will be working (somehow). and some stuff will very clearly be the creator's favorite part of the project! hoMMOstuck is a massively multiplayer game centered around the Homestuck universe! Build your own troll characters and explore the world of Alternia, featuring both characters from the story as well as some new faces! ...well,,,itll be that someday. #workinprogress ~ tags ~ homestuck, visual novel, andrew hussie, john egbert, rose lalonde, dave strider, jade harley, karkat, terezi, gamzee, nepeta, tavros, sollux, aradia, eridan, equius, feferi, kanaya, vriska, sharpie bath, roleplay, mmo, broadway karkat, broadway homestuck,

Last updated by the developer 4 Jun 2026, 06:55 UTC.

0
playing (measured 22 Aug 2026, 04:34 UTC)
375
lifetime visits
93%
liked (13 👍 / 1 👎)
17
favourites (45.3 per 1k visits)
14 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
22 Aug 2026, 04:340first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VeRy ImPoRtAnT tRoLl :o)
299 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Gamzee · other1 · 0.00% win
wwhats sushi · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.