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Facility Gone Dark 2

Facility Gone Dark 2

A Roblox experience owned by Facility Gone Dark 2.

HorrorENSCP-inspiredsurvival horrorlore-heavy

Description (written by the developer; not a statement by this register)

Somewhere in Nunavut 2026 Facility Gone Dark 2 is a fast-paced, SCP-inspired myth where survival and story collide, blending competitive gameplay with a mysterious hidden lore. You signed a contract to enlist here for 30 days to shorten your sentence in the jail you were stationed at. Now you're here with an orange jumpsuit worse than you could ever imagine. Thirty days is what they promised you… but in this place, time bends, rules break, and survival is the only real sentence.

Last updated by the developer 10 Aug 2026, 04:11 UTC.

0
playing (measured 12 Aug 2026, 14:02 UTC)
1,608
lifetime visits
93%
liked (14 👍 / 1 👎)
29
favourites (18.0 per 1k visits)
14 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 14:020first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

The Great Search For Gugugu · collection6 · 0.00% win
Freedom · progression1 · 0.00% win
Cutest Clay · collection0 · 0.00% win
Master Conqueror · progression0 · 0.00% win
Apex Victor · progression0 · 0.00% win
Are You Done? · other0 · 0.00% win
Not Your Average Site Director · progression0 · 0.00% win
Go South! · progression0 · 0.00% win
Secrets In The Shadows · secret0 · 0.00% win
Secret Room · secret0 · 0.00% win
Sleepyheads · secret0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9319 August 2026 — 93 % liked29 August 2026 — 93 % liked19 August 202629 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
29 Aug 2026, 05:1593no change
19 Aug 2026, 04:4793first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.