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[FREE] Candy Blossom

[FREE] Candy Blossom

A Roblox experience owned by Candy Blossom Seed.

OtherENfake rewardsengagement baitspam tags

[FREE] Candy Blossom is an 'other' genre Roblox experience created on 2025-07-14. The game has recorded 4,241,164 lifetime visits and 106,311 favorites. Currently, zero users are playing. The title holds an 18% like percentage. The description promotes rewards for liking, favoriting, and joining a group.

Description (written by the developer; not a statement by this register)

🌸 Welcome to the best place to get Candy Blossoms! 🌸 💖 Like the game and add it to your Favorites to unlock secret bonuses and exclusive surprises related to the Candy Blossom! 👍 Like the game and add it to your favorites to get NEW rewards! ⭐ 🛍️ Join our group: https://www.roblox.com/communities/194091736/Candy-Blossom-Seed 📄 Rules: Like the game 👍 Favorite the game ⭐ Join the group ✅ Invite 50 friends 👥 📶 Make sure to hit the FOLLOW button to get notified about new updates with new items! TAGS: grow a garden, adopt me, free, cheap, pets, plants, mushroom, blossom, seeds, giraffe, neon, mega, fly, ride, dti, cheap dti, vip, dti obby, grow a garden obby, headless, korblox, valk, sshf, headless obby, ugc headless, workshop, carlasugc, iconicugc, ninasugc, jennysugc, camillasugc, iconicslayers

Last updated by the developer 28 Aug 2025, 04:04 UTC.

0
playing (measured 10 Aug 2026, 17:46 UTC)
4,241,164
lifetime visits
18%
liked (1,030 👍 / 4,553 👎)
106,305
favourites (25.1 per 1k visits)
14 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:460first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome 👋 · welcome3,556,646 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

1814 August 2026 — 18 % liked24 August 2026 — 18 % liked3 September 2026 — 18 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 17–19 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 03:0118no change
24 Aug 2026, 03:0118no change
14 Aug 2026, 03:0018first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.