πΎ [FREE ADMIN] Samurai Troll Tower π‘οΈ
A Roblox experience owned by Awesome Duo Games.
ObbyENtrolltower defensekatana combat
Samurai Troll Tower is an obby experience created on 2025-07-14. The game has recorded 659,278 lifetime visits and 936 favorites. Currently, zero users are playing. The experience holds a 90% like percentage. The description highlights chaotic sword mechanics and troll elements within the tower structure.
Description (written by the developer; not a statement by this register)
π‘οΈ Welcome to Samurai Troll Tower! π‘οΈ Ready to rage, slash, and stumble your way to the top? π This isnβt your average sword game, every katana comes with chaos. π― Slash players, dodge traps, and try not to get flung off by a banana or a fake platform. π Every level is a new troll, every swing is a disaster waiting to happen and only true warriors can laugh through the pain. β οΈ Warning: This tower has more tricks than your cousin in a 1v1. π Join our group for FREE boosts and secret katana skins! π https://www.roblox.com/communities/84423799/Awesome-Duo-Games π Like, β favorite, and let the chaos begin, will you reach the top, or get trolled off again? Tags: Katana, Troll, Funny, Tower, Slash, Battle, Obby, Chaos, Meme, Knockback, Challenge, Anime, Warrior, Dodge, Multiplayer
Last updated by the developer 21 Apr 2026, 18:21 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 18:35 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization β game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenβt publicly listable.
Badge funnel
How many players have ever earned each badge β a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeβs own name and description.