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[🔥ALPHA] AOT:New Hope V3

[🔥ALPHA] AOT:New Hope V3

A Roblox experience owned by // New Hope //.

RacingENAttack on TitanAnime RPGOpen World

Description (written by the developer; not a statement by this register)

V3 Module. Open Alpha 3.3.0 | Support all platforms! 🌟 Welcome to AOT: NEW HOPE V3! 🌟 Experience an expansive, action-packed Anime RPG inspired by the epic world of Attack on Titan. Embark on a thrilling adventure style across 2 main game modes: 🔹 Freedom Mode - Explore a massive open world, complete challenging quests, and go on dangerous missions to shape your own destiny. 🔹 Adventure Mode - [ SOON! ] ✨ Master advanced combat mechanics, shape the fighting style, and adventure through a world filled with endless possibilities! ⚔️ Will you rise above the chaos and carve your own legend? Produced by XPR Studio™ This is a continuation and remake of our creation. Our previous group, "XPR Studio" was compromised. This project reclaims our work and protects our identity.

Last updated by the developer 6 Aug 2026, 15:56 UTC.

0
playing (measured 11 Aug 2026, 16:20 UTC)
3,002
lifetime visits
89%
liked (31 👍 / 4 👎)
35
favourites (11.7 per 1k visits)
14 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 16:200first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

5k
2,496 R$
Dev Support 2
149 R$
Dev Support 1
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Early Access! · welcome800 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.