Fight for UGC
A Roblox experience owned by Rog UGCs.
Fighting & PvPENPvPUGC RewardsLeaderboard
Fight for UGC is a fighting-pvp Roblox experience created on 2025-07-14. The game has recorded 1,111,721 lifetime visits and 93,132 favorites. Currently, zero users are playing. The title maintains a 96% like percentage based on user feedback metrics.
Description (written by the developer; not a statement by this register)
⚔️ Welcome to Fight for UGC! ⚔️ Dominate the leaderboard, flex your PVP skills, and earn exclusive UGC rewards. Can't wait? No problem! Explore countless in-game pathways and more to unlock a stream of FREE UGCs and gear. The spoils of war are waiting... will you risk it all to claim them? CRATES ARE HERE! USE CODE CRATES FOR A LIMITED TIME PERMANENT LUCK BOOST! Join our communications server to let us know what free UGCs that YOU wanna see next! And be on the look out for new codes! Join the group and like the game to get +15% more points per second! Join the group and like the game to get +3 Luck for crates! https://www.roblox.com/communities/555787355/Rog-UGCs Premium users earn +25% points every second! Rewards are given out every 24 hours! USE CODE WELCOME FOR A FREE BOOST
Last updated by the developer 9 Jul 2026, 16:06 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 15:53 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 3 Sept 2026, 16:50 | 96 | no change |
| 24 Aug 2026, 14:45 | 96 | no change |
| 14 Aug 2026, 14:37 | 96 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.