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Converge: Definitive Edition [150]

Converge: Definitive Edition [150]

A Roblox experience owned by Yeeterons' Studio.

Description (written by the developer; not a statement by this register)

DATA ONLY STORES IN PRIVATE SERVERS!!! Dragging is easier in First-Person. Recommended for PC. > Welcome, or welcome back to Obstructionum Inc. > Your job is to combine parts, build contraptions, experiment with compounds, and sell your creations to boost company profits. > "Building Tomorrow. One Part at a Time." > It's been a total of fifty years since the first incident which caused Obstructionum Site A. to be collaterally destroyed. A new day is upon us.

Last updated by the developer 28 May 2026, 02:09 UTC.

0
playing (measured 9 Sept 2026, 00:48 UTC)
376
lifetime visits
100%
liked (3 👍 / 0 👎)
3
favourites (8.0 per 1k visits)
14 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
9 Sept 2026, 00:480first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

placeholder · other0 · 0.00% win
placeholder · other0 · 0.00% win
placeholder · other0 · 0.00% win
placeholder · other0 · 0.00% win
placeholder · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.