Grow a Graveyard 💀
A Roblox experience owned by Twisted Mind Games.
TycoonENidlefarminggraffiti
Grow a Graveyard 💀 is a tycoon experience created on 2025-07-15. The game has accumulated 709,135 lifetime visits and 56,454 favorites. It maintains a 97% like percentage. Currently, zero users are playing. The description indicates gameplay involves planting seeds, waiting for growth, and harvesting profits, with offline progression capabilities.
Description (written by the developer; not a statement by this register)
🧟 Welcome to Grow a Graveyard 🧟 Are you ready to grow your very own Graveyard? Buy seeds from the shop when they restock, plant them, wait for them to grow, and collect the profits! Flex fruits and finds on friends, and have fun! [How To Plant] • Equip your seed you want to plant! • Click in your graveyard on the brown plots to plant! • Wait to see it start growing! • After its fully grown, it is time to harvest the goods! Remember, EVERYTHING saves & your graveyard literally grows while you are offline⭐ Tags: RNG, Idle game, Grows offline, Farming, Flowers, Fun with friends, Graveyard, Grow flowers, Grow a. ✨ Premium Benefits: 1.5x more luck! Inspired by Grow a Garden 🌱
Last updated by the developer 21 Jul 2025, 02:57 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:31 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 18:21 | 97 | no change |
| 14 Aug 2026, 18:19 | 97 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.