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[🍔]Nightshift At Macdarnalds🔦

[🍔]Nightshift At Macdarnalds🔦

A Roblox experience owned by Born 2 Win.

HorrorENFNAF parodysurvival horrorco-op

Description (written by the developer; not a statement by this register)

Chapter I — Night Shift at MacDarnalds You pick up a late shift at a long-abandoned MacDarnalds on the edge of town. The power flickers, the cameras stutter, and the cheery mascot posters don’t stay where you left them. From the freezer to the playplace tunnels, something is wandering the restaurant after hours. Can you keep the lights on, manage the doors, and clock out alive? 🎮 Available on Console, Mobile, and PC 👥 Up to 5-Player Co-op ⭐ If you enjoy it, please like and favorite to unlock Chapter II! ⚠️ Loud sounds and intense jumpscares 🎧 Headphones & higher graphics recommended This is a fan-made parody experience and is not affiliated with McDonald’s. Tags: Horror, Scary, Co-op, Multiplayer, Survival, Jumpscares, Psychological, Restaurant, Night Shift, Cameras, FNAF, Five Nights At Freddy's

Last updated by the developer 8 Jul 2026, 06:16 UTC.

0
playing (measured 12 Aug 2026, 16:32 UTC)
11,107
lifetime visits
68%
liked (25 👍 / 12 👎)
128
favourites (11.5 per 1k visits)
15 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 16:320first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Night 7! ✉️
299 R$
Better Flashlight! 🔦
199 R$
Longer Sprint! 👟💨
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Night 1 · progression33 · 0.00% win
Night 3 · progression4 · 0.00% win
Night 2 · progression0 · 0.00% win
Night 4 · progression0 · 0.00% win
Night 5 · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.