Gridlock'd [BETA]
A Roblox experience owned by eoveli.
Fighting & PvPENpvp arenadynamic terraincombat mechanics
Description (written by the developer; not a statement by this register)
⚠️ Currently in Beta, expect bugs! You can report them through the feedback tab in game or by joining our community! GridLock’d is a fast-paced PvP arena where the battlefield changes every second. While you fight, massive blocks rain from the sky, cutting off routes, trapping players, and setting up crushing eliminations. Think fast. Adapt faster. Can you outplay the chaos… or get GridLock’d? Controls E - Equip Weapon F - Block/Parry W + W - Run Q - Dash/Dodge M1 - Attack M2 - Dash Attack R (weapon out, grounded) - Heavy Attack R (near wall + midair) - Wall Grab (Wall Jump with Space) Spacebar (near wall) - Wall Run C - Open Emote Wheel Tags: multiplayer, combat, pvp, fighting, simulator, battle, friends, minigame, battle royale, mobile, pc
Last updated by the developer 13 Jul 2026, 04:28 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 01:50 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 26 Aug 2026, 01:46 | 84 | -2 |
| 16 Aug 2026, 01:46 | 86 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.