Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
ESCAPE EVIL TUNG TUNG'S SHOP! (Obby)

ESCAPE EVIL TUNG TUNG'S SHOP! (Obby)

A Roblox experience owned by Super Obbies Studio.

ObbyENobstacle coursecompetitive timinghorror theme

ESCAPE EVIL TUNG TUNG'S SHOP! (Obby) is an obby genre experience created on 2025-07-15. The game has accumulated 631,451 lifetime visits and 86,747 favorites. Currently, zero users are playing. The title holds a 52% like percentage. The description mentions twenty obstacles and encourages group membership for morphs.

Description (written by the developer; not a statement by this register)

ESCAPE EVIL TUNG TUNG'S SHOP! (Obby) 👍LIKE AND FAVORITE THE GAME FOR MORE UPDATES⭐ Join Our Group "Super Obbies Studio" For Free Morphs & Benefits! Make your way though 20 challenging Obstacles and make it to freedom. Also try and beat your friends time score and become 1st ~ignore Tags: Digital Circus, Jax, Pomni, barby, Survive, Chef , Prison, poppy playtime , Jail , Obby , Robot, Robot Teacher, Ben, Evil Teacher, Rainbow friends, Baller, Robot, Mother, Siren Cop, SWAT, SWAT Car, Son, Kid friend, Candy, Candy Barry, Survive, Barry, Chef , Prison , Jail , Obby , Robot, Rainbow friends baby, Grimace, Freddy, Chica, Bonnie, Springtrap, Purple guy, FNAF movie, FNAF, Mother barry, Siren Cop, SWAT, SWAT Car, Barrys Son, Baby barry, Baby Bobby, Red baby, baby blue, Pink baby, Rainbow friends, Baller, Robot

Last updated by the developer 8 Aug 2025, 19:58 UTC.

0
playing (measured 11 Aug 2026, 00:48 UTC)
631,451
lifetime visits
53%
liked (49 👍 / 44 👎)
86,750
favourites (137.4 per 1k visits)
15 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 00:480first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP!
449 R$
Super Food Zooka!
449 R$
Player Vacuum!
449 R$
Monster Cart!
399 R$
Ice Bow!
399 R$
Flying Carpet!
349 R$
Donut Zooka!
299 R$
Ghost Mode!
249 R$
Bombombini Gusini Morph!
99 R$
Lirili Larila Morph!
99 R$
Chimpanzini Bananini Morph!
99 R$
Tralalero Tralala Morph!
99 R$
Bombordino Crocodilo Morph!
99 R$
Tung Tung Morph!
99 R$
Double Coins!
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome399,512 · 100.0% win
Finished! · progression6,149 · 0.00% win
Secret! · secret3,887 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

525352.514 August 2026 — 52 % liked13 September 2026 — 53 % liked14 August 202613 September 2026
2 measurements spanning 30 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 52–53 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
13 Sept 2026, 21:2253+1
14 Aug 2026, 19:1652first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.