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Sinking Ships!

Sinking Ships!

A Roblox experience owned by Sinking Ships! [Official Group].

SimulatorENsurvivalship sinkingroleplay

Sinking Ships! is a simulator experience created on 2018-09-11. It currently has 50 players and 120,108 favorites. The game has accumulated 100,734,236 lifetime visits with a 74% like percentage. The description notes 12 unique ships and 14 sinkings.

Description (written by the developer; not a statement by this register)

🛠️ Added 3 new ships, for a total of 12 unique ships, and 14 sinkings! 🚢 Sinking ships is a game about surviving various sinking ships! 🌟 Remember to like and favourite the game! Search tags: (Don't bother reading it) ship,sinking,titanic,ferry,funnel,liner,meme,despacito spider,despacito,shop,water,drown,adventure,cheap,gravity,coil,regen,regeneration, escape, rp, roleplay.

Last updated by the developer 9 Jan 2026, 06:31 UTC.

50
playing (measured 10 Aug 2026, 17:01 UTC)
100,734,236
lifetime visits
74%
liked (22,132 👍 / 7,949 👎)
120,381
favourites (1.2 per 1k visits)
11 September 2018
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:0135first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rescue Ship!
299 R$
Gigavote
299 R$
Flying Rainbow Carpet
249 R$
Radio Gamepass
199 R$
Ultra Gravity Coil!
99 R$
Gravity Coil
59 R$
Life Vest
50 R$
Grapple Hook
50 R$
Speed Coil
49 R$
Emergency Fireworks
29 R$
Waterproof Flashlight
19 R$
Flare
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You played! · welcome33,215,829 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7423 August 2026 — 74 % liked2 September 2026 — 74 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 73–75 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 13:1874no change
23 Aug 2026, 13:0874first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.