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Trap and Bait

Trap and Bait

A Roblox experience owned by Trapped @ Devextra.

Social & hangoutENasymmetric multiplayerstealtheconomy

Trap and Bait is a social-hangout experience created on 2025-07-15. It has accumulated 33,463,381 lifetime visits and 43,925 favorites. Currently, 24 users are playing. The experience holds an 87% like percentage.

Description (written by the developer; not a statement by this register)

Traps must prevent their bait from being taken! Rats must steal bait from traps and sell it! Use your money to buy better traps and Abilities to steal or trap more!

Last updated by the developer 28 Jul 2026, 05:10 UTC.

24
playing (measured 10 Aug 2026, 14:34 UTC)
33,463,381
lifetime visits
87%
liked (101,569 👍 / 14,819 👎)
44,457
favourites (1.3 per 1k visits)
15 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:3422first reading

Concurrent players at each of our measurements (insert-on-change).

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8723 August 2026 — 87 % liked2 September 2026 — 87 % liked12 September 2026 — 87 % liked22 September 2026 — 87 % liked2 October 2026 — 87 % liked12 October 2026 — 87 % liked22 October 2026 — 87 % liked23 August 202622 October 2026
7 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–88 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Oct 2026, 15:3487no change
12 Oct 2026, 15:3387no change
2 Oct 2026, 15:3187no change
22 Sept 2026, 15:3187no change
12 Sept 2026, 15:2387no change
2 Sept 2026, 15:2087no change
23 Aug 2026, 15:0887first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.