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[📆] 99 Nights in the Shelter

[📆] 99 Nights in the Shelter

A Roblox experience owned by Survival Bunker.

SurvivalENsurvivalhorrorresource management

Description (written by the developer; not a statement by this register)

Gather supplies, manage your thirst/hunger, and fight off intruders. But beware: something isn’t right down here. Every sound echoes, every shadow hides a secret, and trust is a luxury you can’t afford. 🔑 Explore a collapsing world ⚡ Manage your resources carefully 👁️ Survive both reality… and what lies beyond How long can you last before the world consumes you?

Last updated by the developer 21 Mar 2026, 17:59 UTC.

0
playing (measured 11 Aug 2026, 02:05 UTC)
169,623
lifetime visits
86%
liked (2,490 👍 / 406 👎)
1,218
favourites (7.2 per 1k visits)
15 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 02:050first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

5 Days! · progression19,964 · 0.00% win
10 Days! · other12,515 · 0.00% win
50 Days! · progression6,026 · 0.00% win
100 Days! · progression4,014 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8615 August 2026 — 86 % liked25 August 2026 — 86 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 06:1586no change
15 Aug 2026, 06:0886first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.