⚽️ Simple Football
A Roblox experience owned by Simple Football.
SportsENsoccerarcademultiplayer
Simple Football is a sports arcade simulator created on July 15, 2025. The experience has accumulated 733,613 lifetime visits and 2,576 favorites. It maintains an 87% like percentage. Players control customizable characters to score points through gameplay mechanics. The game supports mobile, console, and PC platforms.
Description (written by the developer; not a statement by this register)
AVAILABLE TO ALL DEVICES: MOBILE, CONSOLE AND PC! 🎮📱 Simple Football is a sport's arcade simulator, where you're a roomba-like character - which you are able to customise and buy items from the item shop that changes everyday! Get points from scoring, doing quests or even losing! In SF, You are able to skill, kick, curve or even dribble the ball to defeat the opposing team, make sure to also defend and pass to your teammates to maximise your chances of winning! Create private servers for special modifiers, create training servers within the server list menu to get a full training arena for your friends to join using a code or create a league match that allows up to 50 players for a big match! Play Simple Football now! ⭐ Premium Benefits: 1.2x more points! TAGS: SF, Simple Football, football, footy, soccer, Soccer, Haxball, Team, Team Soccer, Team Sports, Competitive, Competitive Sports, Competitive Football, Futbol
Last updated by the developer 11 Jul 2026, 12:55 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 22:34 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 3 Sept 2026, 20:04 | 87 | no change |
| 14 Aug 2026, 18:01 | 87 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.