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🎤 RUMI'S PRISON RUN! (Obby)

🎤 RUMI'S PRISON RUN! (Obby)

A Roblox experience owned by Cactus Games Studios.

ObbyENDigital CircusPrisonObby

RUMI'S PRISON RUN! (Obby) is an obby genre experience created on 2025-07-15. It has accumulated 33,317,552 lifetime visits and 5,434,362 favorites. Currently, 139 players are active. The game holds a 54% like percentage. The description notes 25 obstacles and multiple difficulty modes.

Description (written by the developer; not a statement by this register)

🎤 RUMI'S PRISON RUN! (Obby) 👍LIKE AND FAVORITE THE GAME FOR MORE UPDATES⭐ Join Our Group "Cactus Games Studios" For Free Morphs & Benefits! Make your way though 25 challenging Obstacles and make it to freedom. Once you beat the game on Easy mode why not challenge yourself to the HARD MODE. With more obstacles and traps to beat. Also try and beat your friends time score and become 1st ~ignore Tags: Digital Circus, Jax, Pomni, barby, Survive, Chef , Prison, poppy playtime , Jail , Obby , Robot, Robot Teacher, Ben, Evil Teacher, Rainbow friends, Baller, Robot, Mother, Siren Cop, SWAT, SWAT Car, Son, Kid friend, Candy, Candy Barry, Survive, Barry, Chef , Prison , Jail , Obby , Robot, Rainbow friends baby, Grimace, Freddy, Chica, Bonnie, Springtrap, Purple guy, FNAF movie, FNAF, Mother barry, Siren Cop, SWAT, SWAT Car, Barrys Son, Baby barry, Baby Bobby, Red baby, baby blue, Pink baby, Rainbow friends, Baller, Robot

Last updated by the developer 20 Aug 2025, 13:59 UTC.

56
playing (measured 21 Aug 2026, 20:54 UTC)
33,394,194
lifetime visits
55%
liked (416 👍 / 347 👎)
5,516,492
favourites (165.2 per 1k visits)
15 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

569575.510 August 2026 — 95 players21 August 2026 — 56 players10 August 202621 August 2026
2 measurements spanning 11 days, net -39. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 50–101 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5456-39
10 Aug 2026, 17:3295first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP!
449 R$
Player Vacuum!
449 R$
Black Hole Mode!
449 R$
Super Food Zooka!
449 R$
Monster Cart!
399 R$
Ice Bow!
399 R$
Punch Glove!
399 R$
Flying Carpet!
349 R$
Donut Zooka!
299 R$
Ghost Mode!
249 R$
Rumi Morph!
99 R$
Derpy Tiger Morph!
99 R$
Double Coins!
99 R$
Zoey Morph!
99 R$
Mira Morph!
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome!20,551,552 · 100.0% win
Finished Easy! · progression1,318,655 · 7.2% win
Finished Hard! · progression1,764 · 0.10% win
Finished Hard! · progression401 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

545554.521 August 2026 — 54 % liked23 August 2026 — 54 % liked2 September 2026 — 54 % liked12 September 2026 — 54 % liked22 September 2026 — 54 % liked2 October 2026 — 54 % liked12 October 2026 — 54 % liked22 October 2026 — 55 % liked21 August 202622 October 2026
8 measurements spanning 62 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 54–55 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Oct 2026, 15:3455+1
12 Oct 2026, 15:3354no change
2 Oct 2026, 15:3254no change
22 Sept 2026, 15:3154no change
12 Sept 2026, 15:2354no change
2 Sept 2026, 15:2054no change
23 Aug 2026, 15:0854no change
21 Aug 2026, 20:5454first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.