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Project Sonitus [PUBLIC PLAYTEST]

Project Sonitus [PUBLIC PLAYTEST]

A Roblox experience owned by Labix.

AdventureENboss rushrogueliteaction

Description (written by the developer; not a statement by this register)

fight a multitude of bosses, all of which range in difficulty and uniqueness with a random assortment of weapons, guns, utilities, and abilities. this game isn't based on anything specific, so there is no overarching theme for each weapon / boss. game is subject to many, many bugs, as it is far from finished.

Last updated by the developer 18 Aug 2026, 23:31 UTC.

0
playing (measured 23 Aug 2026, 07:32 UTC)
360
lifetime visits
100%
liked (5 👍 / 0 👎)
6
favourites (16.7 per 1k visits)
16 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
23 Aug 2026, 07:320first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

First time? · welcome0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.