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[comeback] Fernandos Spelling Bee

[comeback] Fernandos Spelling Bee

A Roblox experience owned by supercalifragilisticexpialidocious games.

PuzzleENeducationalword gamedifficulty tiers

Description (written by the developer; not a statement by this register)

Spelling Bee CURRENT DIFFICULTIES Beginner Moderate Advanced Master Impossible Nightmare Word Count: idk (Across all difficulties)

Last updated by the developer 10 Aug 2026, 04:17 UTC.

1
playing (measured 11 Aug 2026, 14:30 UTC)
266,290
lifetime visits
69%
liked (371 👍 / 164 👎)
3,022
favourites (11.3 per 1k visits)
16 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 14:300first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

100R
100 R$
75R
75 R$
30R
30 R$
10R
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

joined · welcome55,979 · 80.0% win
met the creator · welcome3,737 · 0.00% win
10k Visits · other1,197 · 0.00% win
10 streak · progression542 · 0.00% win
YOU DONATED! · other289 · 0.00% win
5,000 Visits · other219 · 0.00% win
50 streak · other29 · 0.00% win
100 streak · progression4 · 0.00% win
250 streak · progression2 · 0.00% win
IMPOSSIBLE · other2 · 0.00% win
i only give this badge if i want to give it to you · other1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

697069.515 August 2026 — 70 % liked25 August 2026 — 69 % liked15 August 202625 August 2026
2 measurements spanning 10 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 69–70 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 02:2169-1
15 Aug 2026, 02:0570first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.