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【Super Discount】💥Bomb a friend💣

【Super Discount】💥Bomb a friend💣

A Roblox experience owned by SilNex SENYU game.

MinigamesZHphysics-basedpet collectionsocial interaction

【Super Discount】💥Bomb a friend💣 is a minigame created on 2025-07-16. It has accumulated 1,363,739 lifetime visits and 36,353 favorites. The experience holds a 92% like percentage. Currently, zero users are playing the game.

Description (written by the developer; not a statement by this register)

💣 朋友大炮爆炸!🔥 你能将你的朋友发射到多远? 👯 选择一个朋友 🚀 把他们塞进大炮里 💥 点击发射,看着它们飞得远! 🐶 解锁大量独特、可爱的宠物! 🎁 每日惊喜,可获得超棒的奖励! 👑 VIP可获得独家福利和疯狂奖励! 💣 更多炸弹 🏃 更快的速度 📢 别忘了关注我们,获取最新的更新! 🎉 是时候给朋友吹风了,缓解压力,增加一倍的乐趣了!

Last updated by the developer 6 Aug 2026, 08:21 UTC.

0
playing (measured 10 Aug 2026, 19:31 UTC)
1,363,739
lifetime visits
92%
liked (1,489 👍 / 122 👎)
36,353
favourites (26.7 per 1k visits)
16 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:310first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome · welcome711,330 · 38.1% win
100Stars · collection620,979 · 38.1% win
FirstPet · collection443,003 · 38.1% win
10000Dis · other369,698 · 0.00% win
15Mins · other257,880 · 0.00% win
World2 · progression172,377 · 0.00% win
world370,772 · 19.0% win
world4 · progression28,207 · 19.0% win
world5 · progression13,612 · 0.00% win
world6 · progression4,387 · 0.00% win
world7 · progression1,830 · 0.00% win
world8 · progression1,141 · 0.00% win
World9 · progression925 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.