Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[📸] Steal a Creator

[📸] Steal a Creator

A Roblox experience owned by PogoPixel.

TycoonENtycoonbase-buildingstealing-mechanic

Description (written by the developer; not a statement by this register)

🔥 STEAL A CREATOR! 🔥 Steal your favorite creators, build the ultimate base, and become the richest player in the server! 💸 Buy creators and place them in your base to generate money over time 🏃 Steal from other players while they’re running back with their creators ⚔️ Risk vs reward gameplay — anyone can steal from you too! 🌟 Limited-Time Featured Creators with special boosts 🔁 Rebirth for massive multipliers 🎡 Spin the wheel for rare rewards 🎁 Codes, events, and updates often! Can you collect every creator and dominate the server? 🔔 JOIN THE GROUP FOR FREE REWARDS! ⭐ FAVORITE & LIKE FOR UPDATES! 🐞 Found a bug? Let us know in the group!

Last updated by the developer 20 Feb 2026, 16:07 UTC.

0
playing (measured 11 Aug 2026, 01:19 UTC)
45,091
lifetime visits
96%
liked (460 👍 / 19 👎)
607
favourites (13.5 per 1k visits)
16 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 01:190first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

+50 Commands
2,999 R$
Rainbow Carpet
499 R$
Ban Hammer
399 R$
Ultimate
399 R$
x2 Money
299 R$
Laser Gun
299 R$
VIP
199 R$
Starter Pack
99 R$
Rainbow Slap
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome22,093 · 0.00% win
Beta Tester! · other6,217 · 0.00% win
Met a dev · social42 · 0.00% win
Rebirth · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9615 August 2026 — 96 % liked25 October 2026 — 96 % liked15 August 202625 October 2026
2 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Oct 2026, 00:4996no change
15 Aug 2026, 19:0796first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.