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dode rancher

dode rancher

A Roblox experience owned by Wahoo Company.

TycoonENfarmingbreedingsimulation

Description (written by the developer; not a statement by this register)

feed them and breed them if you have any questions ask them on the group forum, i will answer them when I see them to sell dodes highlight them with the sell tool and put them in the tube to buy things place them on the counter and speak with the shopkeeper food spawns around the map updates can be found under the group announcements private servers are recommended (note: having a controller connected can mess up some of the games controls if you're on pc, this game does not have good mobile/controller support)

Last updated by the developer 27 Jul 2026, 15:36 UTC.

0
playing (measured 13 Aug 2026, 10:23 UTC)
5,033
lifetime visits
99%
liked (122 👍 / 1 👎)
191
favourites (37.9 per 1k visits)
16 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 10:230first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

donate
50 R$
infinite wires
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Hell · other105 · 0.00% win
Dodemageddon · other98 · 0.00% win
Something Wicked This Way Comes · other80 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9917 August 2026 — 99 % liked27 August 2026 — 99 % liked17 August 202627 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 98–100 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Aug 2026, 22:4699no change
17 Aug 2026, 22:3799first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.