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Toilet Wars: The Final Flush

Toilet Wars: The Final Flush

A Roblox experience owned by FlushLab Studios.

ShooterENwave defensegrindingsolo/duo dev

Description (written by the developer; not a statement by this register)

Welcome to Toilet Wars! Fight through waves of Toilets in a simple but high-quality battlefront game on Roblox. Earn Toilet Coins, unlock stronger weapons to take on the threats, and prove yourself in the ultimate defense. Make sure to like and favourite the game to support future updates. Private servers are free and recommended for the best grinding experience. Supported devices - PC - Laptop - Console - Mobile (may have some issues) Inspired by - Super Toilet Brawl (community consistency and kindness) - ST: Blockade Battlefront (overall quality) Credits: - All asset owners featured in the game Please note! - This game is developed by a solo/duo team, so updates may not always match the scale of larger projects like ST: Blockade Battlefront. That said, we’re putting in a lot of effort to keep improving the game’s quality over time. Streamers: - Digitized Pixels - WathoneTheMC Remember: Teamwork is the key to winning!

Last updated by the developer 7 Aug 2026, 17:37 UTC.

9
playing (measured 11 Aug 2026, 10:47 UTC)
172,115
lifetime visits
80%
liked (475 👍 / 121 👎)
1,162
favourites (6.8 per 1k visits)
16 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 10:476first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

V.I.P
299 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Glitch Toilet · other8,298 · 9.1% win
MET THE OWNER!!! · social1,072 · 0.00% win
Large TV 2.0! · collection779 · 0.00% win
Multi-Shot variants · other199 · 0.00% win
Plot Armor · other175 · 0.70% win
Sword Channelling · other80 · 0.00% win
THE JUGGERNAUT · other35 · 0.00% win
Strongest In History · progression34 · 0.00% win
Screen Improvement · other24 · 0.00% win
The god of time... · other1 · 0.00% win
Chief Clockman! · other0 · 0.00% win
Large Clockman · other0 · 0.00% win
Sinister Titan Clockman · other0 · 0.00% win
Fred! · other0 · 0.00% win
pablo. · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

78807915 August 2026 — 78 % liked25 August 2026 — 79 % liked4 September 2026 — 80 % liked14 September 2026 — 80 % liked24 September 2026 — 80 % liked4 October 2026 — 80 % liked14 October 2026 — 80 % liked24 October 2026 — 80 % liked15 August 202624 October 2026
8 measurements spanning 70 days, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 78–80 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 10:2280no change
14 Oct 2026, 10:2280no change
4 Oct 2026, 10:2180no change
24 Sept 2026, 10:2080no change
14 Sept 2026, 07:5180no change
4 Sept 2026, 07:4980+1
25 Aug 2026, 06:2379+1
15 Aug 2026, 06:2378first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.